Mac Book Pro and 3ds Max, Part 1

3dsmac3.jpgIt rolled up to my desk in a gleaming coat of armor. There it was, three of them actually, stretched out before me. Three, totally smokin’ Mac Book Pro’s. Their sole purpose was for the 3Dguru to prod and poke them violate them with a very dirty WindowsXP CD and make them mine. I did that immediately…” (right-click image to view larger version)

So I plan on sharing this trist with you, my valuable reader. So here’s the plan. In a series of 3 or so entries over the next 30 days I will bring you along as I evaluate this Mac Book Pro (and two others) for my, um, master. The very serious purpose for this evaluation is to see exactly how well 3ds Max works on this platform and whether its a commerically viable production ready platform for 3ds Max.

First the details:

  • Mac Book Pro 15.4″ screen
  • 2ghz, 2GB ram, intel dual core
  • ATI x1600,256MB
  • 60gb hard drive

First impressions, its a damn sexy box. Having been a Msoftie for years, it had been ages since I really used a Mac OS. OSX looks great and seemingly runs OK. The iLife suite is big time fun… but focus… this is production box….

Now, the Bootcamp/XP Install,

Its was easy-peezy. No really. If you’ve installed XP or 2K and have ever made a dual boot jobbie, you’re good. There are some instructions that Apple wisely recommends you read. The language in it is a little frightening acutally, but I think this is meant to scare off the Apple punks who think they can get around the command line. Posers. But I did read them since, sadly, I don’t get to keep these boxes, I wanted to make sure I wasn’t going to screw something up that would come out of my paycheck.

Next, install Bootcamp on the box. Bootcamp isn’t some mystical OS transmogrifier. Its basically like Partition Magic on the PC. Big woop. So set the size of the partition.

Insert your XP CD, reboot and you are off…

At this point is the only tricky part because you want to make sure you don’t install XP over OSX, so take my word for it, RTFM here. (its a short paragraph and there are pictures… you’ll be OK)

Once the install is done, use the driver CD created during the Bootcamp business (again RTFM) and viola, PC on a Mac. Yes I have glossed over some stuff. Yes there are somethings you want to think about during install. So again, this is not a definitive how-to, only my observations of the process.

It took about an hour to go from Mac only to OSxXP. Once in XP, the installation of apps is just like any other– so far. I have installed 3ds Max (which I am now jokingly calling 3ds Macs) Mind Mangager, Firefox, ZBrush, and Artrage. I will install shortly Premiere, Photoshop, and others… I have also installed my Wacom Tablet.
Networking the XP side was a snap-so far. Wireless at home is working great.

The best news so far is that the display drivers on the XP side are the real-deal ATI drivers. I am running 3ds Max in DirectX Mode and all is well.

Check back later for more posts.

Editor’s note: Here are the links to the 1st three parts of the MBP + 3dsMax experience.

Part 2, Part 3

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~ by learn3dsmax on July 18, 2006.

23 Responses to “Mac Book Pro and 3ds Max, Part 1”

  1. so you haven’t run into any license problems? did you have to export one from a PC or anything? i’m’ having problems with this on my MBP right now about a month after installing it…

  2. I was going to drop some money for the mac book pro 17in. I’m going into video games and want to master maya, 3d studio max, and z-brush.

    Would this be a good investment?

    Also…

    Can the labtop graphic cards handle the 3d appz?

    Thanks for the time

    Maurice….

  3. Hmm i also have those ugly license Problems.
    Did anyone find a solution ???
    I tried to import a license from an other computer, it worked for a day, then the license became broken again … Damn !

  4. Hey,
    hate to say it, but i am glad to see that i am not the only one that is having issues with the licenceing of max on this computer.. Mine started this week, after about 1.5 months of peacefull and productive work on it..
    I hope there is a solution!!! and i hope it comes fast!!

  5. Hey guys, I’m also having this license problems. It’s a shame, cos the MBP are quite a nice pieces of hardware. Hopefully Autodesk will address this soon…

  6. Has anyone been successful loading Premiere Pro 1.5 on a Macbook Pro? I’ve tried and tried but it seems there’s an audio driver issue. When I load the drivers onto XP, XP no longer works.

    Ideas?

  7. I Have premiere pro 2
    and cs 2 under XP on the MBP-core2duo. Runs great.
    Audition also no problems.

    3dmax9 won’t install, don’t know why.”not compatible with this processor” or something.

    Messed the bootcamppartition up with parallels thoug, still have to fix it.

  8. About 3dsmax on a intel mac.

    Max is used to put the licence somewhere around the bootsector of the XP disk. I think that system restore is fixing this bootsector everytime you’re rebooting. If you shut ‘system restore’ down, you should have a lot less problems.

    If this works for you, please post it also on a different forum.

  9. After several times trying to get it running i go this

    delete de *.dat file in this folder:

    C:\Documents and Settings\All Users\Application Data\Autodesk\Software Licenses

    reauthorize and u are on ur way again

  10. thanks Erick, 3dmax is now working again.

  11. […] Part 1, Part 2, Part 3 […]

  12. […] my Mac Book Pro, if you’ve been reading this blog, you know how I feel about that. If not, read this. I didn’t pay for this system (of course I don’t get to keep it either). So I […]

  13. […] note: Here are the links to the 1st three parts of the MBP + 3dsMax experience. Part 1, Part 2, Part […]

  14. […] Part 1, Part 3 […]

  15. […] Part 1, Part 2, […]

  16. I want to install 3dmax 9 and vray on an imac with a 2.4ghz processor,4gb ram & 500 hd, will i encounter any problem with these applications? should I opt for a 2.8ghz? Please advise before I make the final purchase. Thanks

  17. de *.dat file in this folder:

    C:\Documents and Settings\All Users\Application Data\Autodesk\Software Licenses

    i couldn’t find this folder….. does anyone help me please…..
    my final is coming 10days and i don;t have time to reinstrol windows and 3dsmax9 again..

  18. i have vista! any ideas guys?i cant find them files on my mac/vista

  19. Just adjust xp to see the hidden files and folders. They are hidden and you can not see them unless you adjust it in control panel, folder options. Deleting these files work perfectly.

  20. I love your site!

    _____________________
    Experiencing a slow PC recently? Fix it now!

  21. Hi everyone, if you have problems with Vista, or windows 7 the file is here:

    C:\Users\All Users\Autodesk\Software Licenses

    delete any *.dat in there.

    if you don’t see the folder go to your control panel and look for the Folder Options/View and check “Show Hidden Files”

    there you go…

  22. Thanks eric license problem in 3ds max via bootcamp solved 🙂

  23. Hi!
    Can u please guide me if i buy mac book pro for 3d max, coreldraw, photoshop and animation software?
    If mac book pro is right choice the please suggest the configuration for it?
    which operating system supports 3d max support in mac? (WindowXP 32 bit/64 bit, window7 32bit/64 bit or any other o/s supporting 3d max for mac book pro )
    Does it has limitation?
    Any error or any software get corrupted?
    Licence problem?
    Performance of mac for 3d max?

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