Archive for June, 2006

Tips/Tricks-3dsmax: Sphere is the new Box

• June 26, 2006 • 5 Comments

Posted in 3dsmax, Tips & Tricks


Real time GI! The Fantasy Renderer announced…

• June 22, 2006 • Leave a Comment

Posted in 3dsmax, Hardware, Maya, Rendering


Tips/Tricks-3dsmax: The Shell modifier is better than Extrude

• June 5, 2006 • 2 Comments

Posted in 3dsmax, Tips & Tricks


Top Posts

  • Tips/Tricks-3dsmax: Scene States and Batch Rendering
  • Tip/Tricks - 3dsMax: Edge Connect and Loop is a HUGE modeling time saver
  • Handy tool for polygonal modeling-- "Extrude Along Spline"
  • Review: The HP (Compaq) 8710w Mobile Workstation
  • Tips/Tricks-3dsmax: The Shell modifier is better than Extrude
  • Revealing The Production Shaders in 3ds Max 2008
  • Mac Book Pro and 3ds max, Part 2; The honeymoon's over.
  • Mac Book Pro and 3ds Max, Part 1
  • Obituary: Ollie Johnston, The last of the "Nine Old Men"
  • Tips/Tricks-3dsmax: Sphere is the new Box

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