Archive for April, 2006

New RenderMan® for Maya® EVAL Now Available

• April 26, 2006 • Leave a Comment

Posted in Maya, Rendering


Understanding the Boolean tool

• April 25, 2006 • Leave a Comment

Posted in 3dsmax, New Users, Tips & Tricks, Training


iMacs look promising with 3DSmax

• April 25, 2006 • Leave a Comment

Posted in 3dsmax, Hardware


Autodesk Releases 3dsmax 8 SP3

• April 25, 2006 • Leave a Comment

Posted in 3dsmax


Top Posts

  • Tip/Tricks - 3dsMax: Edge Connect and Loop is a HUGE modeling time saver
  • Handy tool for polygonal modeling-- "Extrude Along Spline"
  • Tips/Tricks-3dsmax: Scene States and Batch Rendering
  • Tips/Tricks-3dsmax: The Shell modifier is better than Extrude
  • Mac Book Pro and 3ds max, Part 3; The Reconciliation.
  • Mac Book Pro and 3ds Max, Part 1
  • Tips/Tricks-3dsmax: Sphere is the new Box
  • Revealing The Production Shaders in 3ds Max 2008
  • AU LIVE BLOG: Session - Image Based Lighting
  • Understanding the Boolean tool

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